Warrior (lvl 2)
Medium humanoid (any race), -
Armor Class 16 (chain shirt, shield) Hit Points 19 (3d8 + 6) Speed 30 ft.
STR 15 (+2)
DEX 13 (+1)
CON 14 (+2)
INT 10 (+0)
WIS 12 (+1)
CHA 10 (+0)
Saving Throws Con +4 Skills Athletics +4, Perception +3, Survival +3 Senses passive Perception 13 Languages Common, plus one of your choice Challenge -
*Martial Role*. The warrior has one of the following traits of your choice:
-
Attacker*. The warrior gains a +2 bonus to attack rolls.
-
Defender. The warrior gains the Protection reaction below.
*Second Wind*. The warrior can use a bonus action on its turn to regain hit points equal to 1d10 + its level. If it does so, it can’t use this feature again until it finishes a short or long rest.
Actions
*Longsword*. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
*Longbow*. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reactions
*Protection (Defender Only)*. The warrior imposes disadvantage on the attack roll a creature within 5 feet of it whose target isn’t the warrior. The warrior must be able to see the attacker.