- shield +1 (x3)
- potion of healing (x4)
- scroll of fireball
- hand axe +1 (x2)
- rope of climbing
- arrow +1 (x6)
- potion of invisibility
- scroll of cure light wounds, hold person
- potion of poison
- wand of paralyzation (7 charges)
- scroll of protection from undead (x2)
- spear +1
- staff of healing
- plate mail +1 (x2)
- potion of gaseous form (x2)
- potion of growth
- sword -1 cursed
- elven boots
- snake staff
- scroll of detect magic, hold person, silence 15' radius
- sword +2
- helm of alignment change
- wand of enemy detection (9 charges)
- potion of stone to flesh (x6)
- amulet of protection from turning (x28)
- amulet of protection from good (x6)
Magic items in the Keep itself (27 numbered areas):
- sword +1 (x3)
- plate mail +1 (x6)
- arrow +1 (x13)
- shield +1 (x4)
- mace +1 (x2)
- scroll of hold person, silence 15' radius
- dagger +1 (x4)
- sword +2 (x3)
- ring of protection +1 (x3)
- snake staff
- potion of healing (x5)
- potion of ESP
- potion of gaseous form
- scroll of cure disease
- scroll of hold person (x2)
- scroll of cure light wounds (x3)
- spear +1
- ring of fire resistance
- elven cloak and boots
- potion of levitation